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AION2 Spiritmaster Skills — Effects & Cooldowns

Spiritmaster skill effects, cooldowns, MP costs and traits. Compare with 300 recent recorded fights.

Global · Client 117. Curated skill descriptions and recent combat snapshots. Numbers may change with patches.

View interactive skill levels and combat statistics

Spiritmaster Weapon Equip

Passive · 16000000

MP cost
0

Allows equipping Spiritmaster weapons. [Applicable weapons] Orb, Spellbook

Cold Shock

Active · 16010000

MP cost
0
Range
20m

Deals Water damage to a target within 20m and restores 100 MP.

Traits

  • +20% MP restored
  • Absorbs 1% HP
  • +50% Multi-Hit on hit
  • +2% Attack on landing [Earth Tremor] (Up to 5 stacks)
  • 10% chance to remove 1 buff on landing [Earth Tremor]

Vacuum Explosion

Active · 16020000

MP cost
0
Range
20m

Deals Wind damage to a target within 20m and restores 100 MP.

Earth Tremor

Active · 16030000

MP cost
0
Range
20m

Deals Earth damage to a target within 20m and restores 150 MP.

Combustion

Active · 16040000

MP cost
120
Range
20m

Selects a target within 20m and deals Fire damage to up to 4 enemies within 4m of the target.

Traits

  • -20% MP consumed
  • Deals up to 12% more damage when less targets are hit
  • +100 Skill Accuracy
  • +20% Skill Speed
  • Adds [Ashy Call] Chain Skill

Ashy Call

Active · 16050000

MP cost
120
Range
20m

Selects a target within 20m and deals Fire damage to up to 4 enemies within 4m of the target.

Siphon

Stigma · 16060000

Cooldown
30s
MP cost
0
Range
20m

Deals damage and 300 MP damage to a target within 20m. Absorbs 10% HP and restores 300 MP.

Traits

  • +20% Skill Speed
  • +5% HP absorbed
  • 30% of Max HP as Protective Shield for 30s on use
  • Stun for 3s on hit
  • +30% Protective Shield effect increase

Soul's Cry

Active · 16070000

Cooldown
45s
MP cost
150
Range
20m

Deals damage to a target within 20m, with a 70% chance to inflict Fear for 5s. 100% chance to inflict Fear on NPC targets.

Traits

  • +50% Multi-Hit on hit
  • Inflicts Root for 5s
  • Changes to mobile skill
  • -10s cooldown
  • +2s Fear duration

Cry of Terror

Stigma · 16080000

Cooldown
90s
MP cost
200
Range
20m

Selects a target within 20m and deals damage to up to 4 enemies within 4m of the target, with a 50% chance to inflict Fear for 5s. 100% chance to inflict Fear on NPC targets.

Traits

  • Root for 5s on hit
  • Up to +20% damage when more targets hit
  • +2s Fear duration
  • +20% Fear Chance
  • -30s cooldown

Magic Backflow

Active · 16090000

Cooldown
90s
MP cost
200
Range
20m

Selects a target within 20m and deals damage every 1s for 10s, removing up to 3 buffs. Deals extra damage based on the number of buffs removed. 1 Removed: Damage 2 Removed: Damage 3 Removed: Damage

Summon: Fire Spirit

Active · 16100000

Cooldown
15s
MP cost
150
Range
20m

Summons a Fire Spirit. The Fire Spirit rushes towards a target within 20m and uses a skill that deals damage to up to 4 enemies within 5m. The Fire Spirit fights alongside the caster using basic attacks, with a 15% chance to use its skill each time an attack lands. It is dismissed upon selecting the summon icon. Each skill level increases the Fire Spirit's Attack and Defense by 2%. Spirit Skill Cooldown: 3s

Traits

  • -50% MP Cost
  • +20% Fire Spirit Critical Hit damage
  • 10% chance to activate skill when Fire Spirit lands attack
  • 5% chance to inflict Knockdown for 3s on landing Fire Spirit attack
  • +20% Fire Spirit Stats

Summon: Water Spirit

Active · 16110000

Cooldown
15s
MP cost
150
Range
20m

Summons a Water Spirit. The Water Spirit uses a skill that deals Water damage to a target within 20m. The Water Spirit fights alongside the caster using basic attacks, with a 15% chance to use its skill and restoring 20 of the Spiritmaster's MP each time an attack lands. It is dismissed upon selecting the summon icon. Each skill level increases the Water Spirit's Attack and Critical Hit by 2%. Spirit Skill Cooldown: 3s

Traits

  • -50% MP Cost
  • +10% Water Spirit Attack
  • 10% chance to activate skill when Water Spirit lands attack
  • 5% chance to inflict Root for 2s on landing Water Spirit attack
  • +20% Water Spirit Stats

Summon: Wind Spirit

Active · 16120000

Cooldown
15s
MP cost
150
Range
20m

Summons a Wind Spirit. The Wind Spirit selects a target within 20m and uses a skill that deals Wind damage to up to 4 enemies within 5m of the target and restores HP to the Spiritmaster. The Wind Spirit fights alongside the caster using basic attacks, with a 10% chance to use its skill and restores 1.5% of the Spiritmaster's HP each time an attack lands. It is dismissed upon selecting the summon icon. Each skill level increases the Wind Spirit's Accuracy and Critical Hit by 2%. Spirit Skill Cooldown: 3s

Traits

  • -50% MP Cost
  • +20% Wind Spirit Critical Hit
  • 10% chance to activate skill when Wind Spirit lands attack
  • 5% chance to reduce enemy Attack Speed by 30% for 10s on landing Wind Spirit attack
  • +20% Wind Spirit Stats

Summon: Earth Spirit

Active · 16130000

Cooldown
15s
MP cost
150
Range
20m

Summons an Earth Spirit. The Earth Spirit uses a skill that deals Earth damage to a target within 20m and increases Enmity by 33000. Has a 30% chance to inflict Taunt for 2s if the target is a player. The Earth Spirit fights alongside the caster using basic attacks, with a 10% chance to use its skill and increasing Enmity each time an attack lands. It is dismissed upon selecting the summon icon. Each skill level increases the Earth Spirit's Defense and HP by 2%. Spirit Skill Cooldown: 3s

Traits

  • -50% MP Cost
  • +20% PvE Damage Tolerance and +10 PvP Damage Tolerance to Earth Spirit
  • 10% chance to activate skill when Earth Spirit lands attack
  • 5% chance to restore 5% of Spirit HP when landing Earth Spirit attack
  • +20% Earth Spirit Stats

Jointstrike: Curse

Active · 16140000

Cooldown
10s
MP cost
80
Range
20m

Select a target within 20m and deal damage to up to 4 enemies within 4m of the target and inflict Curse. Curse: Deals Damage over Time every 1s and reduces damage dealt to the Spiritmaster by 10% for 5s The Spirit joins for a coordinated assault. Fire: AoE damage Water: damage Earth: damage and reduces Status Effect Resist by 10% Wind: AoE damage and Damage over Time Ancient: AoE damage

Traits

  • +2s Curse duration
  • +50% Multi-Hit on hit
  • Changes to mobile skill
  • -2s cooldown
  • [Jointstrike: Curse] ignores Block and Evasion and lands as a Critical Hit

Jointstrike: Corrode

Stigma · 16150000

Cooldown
45s
MP cost
200
Range
20m

Selects a target within 20m and deals damage to up to 4 enemies within 4m of the target, inflicting Corrode for 20s. Corrode: Increases damage taken from the Spirit by 10% and deals Damage over Time every 1s The Spirit joins for a coordinated assault. Fire: AoE damage and Knockdown Water: damage and Slow Earth: damage and Seal Wind: AoE damage and Stun Ancient: AoE damage and Knockdown

Traits

  • +15% extra damage taken from Spirit during Corrode
  • -20% Combat Speed on hit for 10s
  • -70% Incoming Heal during Corrode
  • +10s Corrode effect duration

Spirit Protection

Active · 16160000

Cooldown
20s
MP cost
0

Receives Spirit Protection, increasing the same Element Tolerance as the summoned Spirit by 10% for 3s, and resists 1 Skill Attack. Can only be used while a Spirit is summoned.

Command: Proxy

Stigma · 16170000

Cooldown
60s
MP cost
0
Range
40m

Increases the Spirit's PvE Damage Tolerance by 20% and PvP Damage Tolerance by 10% for 4s, and redirects damage taken each time the Spiritmaster is attacked, sharing 26% to the Spiritmaster and 26% to the Spirit. This effect is applied to the summoned Spirit with the highest HP. If HP is equal, it will be applied to the closer target. Damage is only shared if the Spirit is within 25m. Unaffected by cooldown increase effects.

Traits

  • +2s Command: Proxy duration
  • +10% PVP Damage Tolerance increase and +5% PvP Damage Tolerance increase to Spirit
  • x1.5 [Spirit Protection] effect during Command: Proxy
  • Restores 3% of Spirit's HP every 1s for Command: Proxy duration

Spirit Momentum

Active · 16180000

Cooldown
90s
MP cost
0

Apply 30% Combat Speed, 30% Spell Action Speed, 110 Magic Attack Bonus effects to the caster and spirit summons for 15s.

Enhance: Spirit's Benediction

Stigma · 16190000

Cooldown
60s
MP cost
0

Increases PvE Damage Boost by 20%, PvP Damage Boost by 10%, PvE Damage Tolerance by 20%, PvP Damage Tolerance by 10%, and restores HP every 1s for 10s to the caster and Spirit. Unaffected by cooldown increase effects.

Traits

  • Restores 10% of Max HP on cast
  • x1.5 [Spirit Strike] Damage Boost effect
  • x1.5 activation chance and amount healed from [Spirit Communion]
  • +25% PvE Damage Boost and Damage Tolerance, +12.5% PvP Damage Boost and Damage Tolerance for caster and Spirit
  • Restores 20% Max HP on cast

Defiance

Active · 16200000

Cooldown
21s
MP cost
0

Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants Status Effect Immunity Unaffected by cooldown reduction effects.

Traits

  • Adds [Curse of Despair] Chain Skill
  • Restores 1000 Stamina on using [Defiance]
  • Restores 20% HP on using [Defiance]
  • +2s Tenacity duration
  • +50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity duration

Curse of Despair

Active · 16210000

Cooldown
42s
MP cost
0
Range
10m

Deals damage to a target within 20m with a 75% chance to inflict Fear and Root for 5s. 100% chance to inflict Fear and Root on NPC targets.

Cursed Cloud

Stigma · 16220000

Cooldown
90s
MP cost
200
Range
20m

Selects a target within 20m and deals damage to up to 4 enemies within 4m, and deals Damage over Time every 1s for 10s.

Traits

  • -1000 enemy Max Stamina during Damage over Time
  • -20% Max HP of PC targets during Damage over Time
  • +10s Damage over Time duration
  • -30% Status Effect Resist during Damage over Time
  • -50% Damage over Time intervals

Seize Magic

Stigma · 16230000

Cooldown
90s
MP cost
200
Range
20m

Selects a target within 20m and deals damage to up to 4 enemies within 4m of the target, removing up to 2 buffs. Deals extra damage based on the number of buffs removed.

Traits

  • Removes up to 3 buffs
  • Inflicts Seal for 5s when removing 3 or more buffs
  • Removes up to 5 buffs
  • -30s cooldown
  • Ignores Block and Evasion

Jointstrike: Destructive Attack

Stigma · 16240000

Cooldown
60s
MP cost
200
Range
20m

Deals damage to a target within 20m. The Spirit joins you in a coordinated assault. Fire: AoE damage Water: damage Earth: damage Wind: AoE damage Ancient: AoE damage

Traits

  • Changes to Charge Skill, dealing up to 200% more [Jointstrike: Destructive Attack] damage
  • +30% Skill Speed
  • Critical Hit on hit
  • Reset [Jointstrike: Curse] and [Jointstrike: Corrode] cooldown on landing [Jointstrike: Destructive Attack] first hit
  • +200% damage to targets with Incapacitated Immunity

Summon: Ancient Spirit

Stigma · 16250000

Cooldown
90s
MP cost
200
Range
20m

Summons an Ancient Spirit for 30s and grants Four Elements status each time the Ancient Spirit uses its skill. The Ancient Spirit uses a skill on a target within 20m, dealing damage to up to 4 enemies within 4m. The Ancient Spirit fights alongside the caster using basic attacks and reuses its skill after 7 basic attacks. It is dismissed upon selecting the summon icon. Each skill level increases the Ancient Spirit's Attack, Defense, Accuracy, and Critical Hit by 2%.

Traits

  • +10% Ancient Spirit Attack
  • x1.5 [Spirit's Descent] activation chance and damage for 30s
  • Ancient Spirit uses skill after 5 basic attacks
  • +20% Ancient Spirit Stats
  • Uses skill after Ancient Spirit uses Normal Attack 3 times

Magic Block

Stigma · 16260000

Cooldown
60s
MP cost
200
Range
20m

Deals damage to a target within 20m, with a 75% chance to inflict Seal for 5s.

Traits

  • 50% chance to inflict Root for 5s on hit
  • -1000 enemy Max Stamina for 5s on hit
  • +2s Seal duration
  • +25% Seal chance
  • Ignores Block and Evasion

Elemental Replenishment

Active · 16270000

Cooldown
30s
MP cost
0

Consumes own HP to restore HP to the summoned spirit.

Continuous Impact

Active · 16280000

MP cost
0
Range
20m

Deals damage to a Stagger target.

Dismiss: Fire Spirit

Active · 16290000

MP cost
0

Returns the Fire Spirit to the Spirit Realm. The Fire Spirit rushes towards a target within 20m and uses a skill which deals damage to up to 4 enemies within 5m. Continues fighting using basic attacks with a 15% chance to use its skill each time an attack lands. It is dismissed upon selecting the summon icon. Each skill level increases the Fire Spirit's Attack and Defense by 2%.

Elemental Fusion

Active · 16300000

MP cost
0
Range
20m

The Spiritmaster receives an element each time a Spirit uses its skill. Grants Four Elements status and the ability to use the [Elemental Fusion] skill upon reaching 4 stacks. [Elemental Fusion] can only be used when granted Four Elements, and using [Elemental Fusion] will immediately remove Four Elements. Cannot receive additional elements while in Four Elements status. Deals damage to a target within 20m.

Traits

  • Changes to AoE Skill
  • Extra damage after 3s on hit
  • +10 all Element Boost on hit
  • Changes to Charge Skill, dealing up to 200% more damage
  • 25% chance to regain Four Elements

Extract Vitality

Active · 16310000

Cooldown
20s
MP cost
0
Range
20m

Deals damage to the target and restores summoned Spirit's HP.

Dimensional Control

Active · 16330000

MP cost
0
Range
20m

A skill that is triggered briefly each time a Spirit uses its skill. Selects a target within 20m and deals damage to up to 4 enemies within 4m of the target and inflicts Slow, reducing Move Speed by 40% for 3s on hit. Restores 100 MP.

Traits

  • +20% Slow effect
  • Extra damage after 3s on hit
  • +50% Multi-Hit chance on hit
  • Pull in nearby targets
  • 30% chance to inflict Root for 3s on hit

Rapid Scattershot

Active · 16340000

MP cost
0
Range
20m

Deals damage to a target afflicted with Stagger within 20m.

Traits

  • Absorbs 5% HP
  • Restores 120 MP
  • Changes to mobile skill
  • Multi-Hit on hit
  • -1s all skill cooldowns on hit

Soul Decimation

Active · 16350000

Cooldown
0.5s
MP cost
0
Range
20m

Deals damage to a Stagger target.

Kaisinel's Power

Stigma · 16360000

Cooldown
60s
MP cost
0

Increases Status Effect Chance by 20% and Status Effect Resist by 20% for the caster for 22.5s.

Traits

  • +150 Block and Evasion
  • +15% Status Effect Resist
  • +150 Accuracy
  • +15% Status Effect Chance
  • +30% duration

Flame Blessing

Stigma · 16370000

Cooldown
60s
MP cost
0

Has a 50% chance to deal extra damage to enemies on landing an attack for 22.5s. Cooldown: 1s

Traits

  • +100 Accuracy
  • +100 Critical Hit
  • +10% Critical Damage Boost
  • -50% extra damage cooldown
  • +50% damage to targets with Incapacitated Immunity

Assault Terror

Stigma · 16700000

Cooldown
120s
MP cost
0
Range
30m

Selects a target within 20m and deals damage to up to 4 enemies within 4m of the target, with a 30% chance to inflict Fear for 5s. 100% chance to inflict Fear on NPC targets. Increases Defense by up to 20% proportional to the number of targets hit.

Traits

  • +20% caster's Attack for 5s
  • 500 MP damage on hit
  • +10m Range
  • +20% Fear Chance
  • -50% cooldown

Spirit Strike

Passive · 16710000

MP cost
0

Increases the caster's PvE Damage Boost by 45%, PvP Damage Boost by 22.5%, and Perfect Chance by 16%. Increases the Spirit's PvE Damage Boost by 45%, PvP Damage Boost by 22.5%, and Perfect Chance 16%.

Spirit Protection

Passive · 16720000

MP cost
0

Increases the caster's Defense by 80% and Spirit's Defense by 80%.

Spirit's Descent

Passive · 16730000

MP cost
0

Has a 50% chance to deal extra damage whenever the Spiritmaster's attacks land within 10 seconds of summoning a Spirit. Duration is increased to 30s when an Ancient Spirit is summoned. Cooldown: 1s

Corrode

Passive · 16740000

MP cost
0

Increases the caster's Critical Hit by 490, with a 50% chance to deal damage on landing a Critical Hit. Cooldown: 1s

Spirit Revitalization

Passive · 16750000

Cooldown
30s
MP cost
0

Has a 50% chance to reduce the cooldown of Spirit summon skills by 1s on hit. Immediately heals the Spirit for 90% of its Max HP when its HP is 50% or less. Cooldown: 1s Spirit Healing Cooldown: 30s

Mental Focus

Passive · 16760000

MP cost
0

Increases the caster's Mental-type Chance(s) by 50% and Double Chance by 12%.

Spirit Communion

Passive · 16770000

MP cost
0

Increases the caster's Accuracy by 100. Has a 10% chance to restore the caster's and Spirit's HP when landing an attack. Cooldown: 1s

Element Unification

Passive · 16780000

MP cost
0

Increases Critical Damage Boost by 5% for the caster and Spirit for 10s upon landing a Spirit skill attack. Stacks up to 5 times. Cooldown: 1s

Revitalization Contract

Passive · 16790000

MP cost
0

Increases the caster's Status Effect Resist by 95%. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks). Immediately restores 74% Max HP when HP is 10% or less. Healing Cooldown: 60s Status Effect Resist Cooldown: 1s

Consecutive Countercurrent

Passive · 16800000

MP cost
0

Has a 50% chance to deal extra damage on landing an attack on a target that is taking Damage over Time. Cooldown: 1s